Showing posts with label Warmachine. Show all posts
Showing posts with label Warmachine. Show all posts

Saturday, May 22, 2010

Beats to the Rhyme...



"Beats To The Rhyme"

------

DJ's and MC's, coming up next is the one and only
incredible, Jam Master
Yo, back up off the ropes, punk

Beats to the rhyme, the rhyme I just made
Party at the jammie til lights the night fade
Trooping for the feature we all get paid
So let's go

Yo! D that's me, the King, the MC
Rhyme get mine on the t-o-p
Can another MC ever rock this beat? (Hell yeah)
------


Seriously does this guy not look like a DJ of sorts, the kind to break out into some old school Run DMC with a mic in one hand and the other spinning a record?

I have been acquiring and building stuff this past week, and with me moving in a few weeks, packing has sapped my painting time.

I am in the middle of assembling this guy...



Hopefully he will see primer soon and then some paint, I have some interesting ideas on what to do with lightning effects!!!

Pics on my Sentinel to come by the end of the long weekend as well as a summary of my recent game against a Retribution of Scryah player!

Thursday, May 13, 2010

Combo Strike Rule Clarification (Warmachine)

Ok so I checked and checked and we have a ruling on Combo Strike.

Starting on the Warmachine Forums I find this:


First, Let me introduce your Rules team for this forum. We call them the Infernals.MacallanLunatic CalmNot DicePoeticruseHaightMaudlinMootazThese fine soldiers of the shadow are here to answer your question and help you resolve any issues you have with the rules. Their words are official.
Next we go to a thread on combo strike and find the two posts that essentially end the discussion.

http://privateerpressforums.com/showthread.php?t=2796&highlight=combo+strike

Read the last three or four posts.

The answer by Lazlo...

While no one I know that's played the game for a while has been confused by Combo Strike, I do know new players that have been. And it boils down to this...Combo Strike says, "Instead of making a normal damage roll, the POW of the damage roll is equal to this model's STR plus twice the POW of this weapon."On page 50 of Mk II Prime, under the MELEE WEAPONS section it says, "Melee Damage Roll = 2d6 + POW + STR"The problem is the overloading of the term POW. Going strictly by the rules, we get the following:POW of Combo Strike = POW of weapon x2 + STRSo the damage roll would be 2d6 + (POW of weapon x2 + STR) + STRCombo Strike should say something like the "P+S of the attack", rather than "POW of the damage roll". Or that the POW of the damage roll is equal to twice the POW of the weapon, and leave the STR part out (since it is already defined as being part of the melee damage roll).
Then the response by Lord Hedrahil...

Thanks Lazlo!!you understand my question...So...Instead of POW it, would sai P+S, is that correct?

Then Lazlo responds...



There might be a clearer wording, but essentially yes.All that's changing in the Combo Strike is that instead of getting multiple initial attacks you only get one, and you add the POW of the weapon twice instead of just once to the damage roll.So a STR 8 model with two POW 4 weapons and the Combo Strike special attack (* Attack) would have the options of:a) Two P+S 12 attacks, orb) One P+S 16 attack

And after all that, the MOD MACALLAN whose word is considered OFFICIAL says this...



I think that you are all on the same page.


To Sum up:
So it is Strength of model + POW x2 (each weapon) +2d6. That's all she wrote!


Hope that helps us for our next games!

Monday, May 10, 2010

Marauder WIP

Here is where my Marauder is at, after about 3 hours work. As can be seen, some fine details are still required, and the basing needs to be done. Should have it all finished up by tomorrow.









I am going for a "mid-campaign" look. Dirty, worn, and too busy fighting to keep things pristine. I like to think I have captured that. I hope the weathering comes out in the photos. I would really appreciate any/all feedback you readers have - Thanks!

CA$H out.

Sunday, May 9, 2010

Sentinel Warjack WIP

Ok work has begun on my first Warjack. It is a light Warjack armed with a chaingun and shield.

No clue what it does, but the model looks neat :)

This is WIP obviously, but gives a good idea of what it will look like.




Comments welcomed!

Saturday, May 8, 2010

Brisbane is Complete!!!

My first ever warcaster is done! I know he isn't the traditional colours, but I like him.


C&C welcome!

Thursday, May 6, 2010

The Cygnar Horde Starts!

Ok so I spent a couple hours on my first Cygnar model last night. He isn't finished but I'm getting a feel for the colours.

Be warned...he isn't anything like the Cygnar colour schemes I have seen...


Let me know what you all think...

Monday, May 3, 2010

1st Warmachine model painted

So, Khador is my chosen faction, and here is my 1st painted mini for my force, the "Butcher of Khardov" :








Looking for some feedback, as I lowered the amount of red I plan to use - and went more grey/green a la WWII Russian with the scheme. Thoughts?


-CA$H

Sunday, May 2, 2010

Warmachine Mk2 has taken me!

Holy crap!

This is how you write a rules set! I just picked up the new (Jan. 2010) Warmachine rule book and I am so impressed. First of all, it was only $30, and is ~240 pages of FULL COLOR. Second, it is so well written. Ambiguity is minimal - compared to GW rule books, it's a technical manual. The art is outstanding, and the models....where do I start.

They have really made some great models for this game. Now to be fair, I have always been partial to steam-punk, so there is that automatic attraction, but the sculps are awesome! I have decided to go with the models I like the most first, so Khador it is for me (Cryx is a close 2nd). I have a Battlegroup, Widowmaker box set, and "Butcher" on the way...so expect some pics soon as I start to build and paint them up.

The few test games I have played so far with proxies has me hooked in a big way....so more to come!